DHS Gold Arc 8 vs DHS Hurricane 3: Which Should You Buy?

UltraSpin comparison · 2026-06-07 · rubber

DHS Gold Arc 8DHS Hurricane 3
Our rating8.4/108.5/10
best_sideforehand or backhandforehand
controlmedium-highmedium
speedhighoffensive
spinhighextreme
sponge_hardness47.5 deg (also a 50 deg version), ESN scale39–41° (DHS scale)
typenon-tacky high-elastic ESN tensor, invertedtacky inverted
weight_uncut_g6970

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These two DHS rubbers represent very different philosophies. The Gold Arc 8 is a non-tacky high-elastic ESN tensor with high spin, high control and superb blocking that works on both wings, all at a value well below Tenergy or Dignics. The Hurricane 3 is a tacky inverted rubber famous for among the highest spin and a low-throw, long-arc feel, ideal for brush-looping heavy topspin and forgiving despite its hardness.

The Gold Arc 8 is easier to use across the short game and mid-distance looping, but it is bouncy enough to need solid technique and drops off at long range. The Hurricane 3 is slow and dead on passive strokes, demands you supply your own power, and most players boost it, which adds cost and upkeep, plus a confusing version maze and counterfeit risk.

Pick the Gold Arc 8 if you want a spinny, controllable looping rubber on either wing without elite-tensor prices. Pick the Hurricane 3 if you are an attacking shakehand or penhold player who loops with a full forehand stroke, wants maximum spin and control, and accepts boosting and maintenance.

FAQ

Which rubber is tacky?

The Hurricane 3 is a tacky inverted rubber, while the Gold Arc 8 is a non-tacky high-elastic ESN tensor. That tackiness gives the Hurricane 3 its extreme spin and low, long arc.

Can I use either on my backhand?

The Gold Arc 8 works well on both forehand and backhand. The Hurricane 3 is a forehand rubber, built for full forehand looping strokes.

Do I need to boost these?

The Gold Arc 8 plays as a ready tensor. The Hurricane 3 is most often boosted to unlock its speed and arc, which adds cost, upkeep and a shorter lifespan.

Which is easier for a developing player?

The Gold Arc 8 is the easier all-rounder, with an easy short game and easy looping at short to mid distance. The Hurricane 3 rewards correct full-body technique but is slow and dead on passive strokes.